Absolutely love Gorillaz so i wanted to jump into learning how to sculpt stylized characters and managed to get this after a few days of work, the most challenging thing was making the mouth rig for him, since it's all basically like a 2d animation, i had to find a new way to rig a Bézier curve while also getting a hole in his mouth, ended up using a geometry nodes based approach for the curve rig and mouth hole, ended up looking quite well.